Thursday, August 26, 2010
Innovative composer duo reinvent the music of blockbuster video game movie franchise
LOS ANGELES, August 26th, 2010 - Composer duo tomandandy, best known for their edgy, sublime sonic landscapes for movies such as P2, THE HILLS HAVE EYES, THE MOTHMAN PROPHECIES, KILLING ZOE and pioneering soundtracks for numerous television commercial campaigns, have created an original, hybrid genre score for RESIDENT EVIL: AFTERLIFE www.residentevil-movie.com, the highly-anticipated fourth installment of the popular film series based on the video games. Written and directed by Paul W.S. Anderson and starring Milla Jovovich, RESIDENT EVIL: AFTERLIFE presented in 3-D will be released to digital IMAX® theatres simultaneously with the film's worldwide release commencing September 10, 2010.
"Our mission for the RESIDENT EVIL: AFTERLIFE score was to reinvent the sound of the RESIDENT EVIL saga," said tomandandy. "At every turn, director Paul W. S. Anderson encouraged us to avoid cliché. He encouraged us to explore the edges of noise and modern sound synthesis. This was an amazing gift."
RESIDENT EVIL: AFTERLIFE depicts a world ravaged by a virus infection, turning its victims into the Undead. Milla Jovovich stars as Alice who continues on her journey to find survivors and lead them to safety. Her deadly battle with the Umbrella Corporation reaches new heights, but Alice gets some unexpected help from an old friend. A new lead that promises a safe haven from the Undead takes them to Los Angeles, but when they arrive the city is overrun by thousands of Undead - and Alice and her comrades are about to step into a deadly trap.
RESIDENT EVIL: AFTERLIFE is a Constantin Film International GmbH, Davis Films/Impact Pictures Inc. Production, written and directed by Paul W.S. Anderson, produced by Jeremy Bolt, Paul W.S. Anderson, Robert Kulzer, Don Carmody, Bernd Eichinger and Samuel Hadida, and executive produced by Martin Moszkowicz and Victor Hadida.
Describing their creative process of composing a unique music score for RESIDENT EVIL: AFTERLIFE, tomandandy explain, "We developed an aggressive palette of heavily distorted sounds and complex metric structures. At times the music is soft, gentle and airy, a fusion of organic sounds and electronics. Bracketing the music world with these two extremes: aggressive and distorted on one end and soft and dreamy on the other, we framed a palette, one with tremendous range.
tomandandy have created original music for feature films by Academy Award® winning filmmakers including Oliver Stone and Roger Avary, produced music with recording artists, among them Lou Reed and David Byrne, and collaborated with such artists as author William Burroughs, performance artist Laurie Anderson and visual artist Jenny Holzer. In the early 90's tomandandy helped reshape the role of music in the film, television and advertising industries by developing a new technology that lowered music production costs to a fraction of previous levels. The new aesthetic that emerged as a result was MTV's cut-up, non-linear, "look and feel." For more information on tomandandy visit www.tomandandy.com.
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Tuesday, August 24, 2010
Music Composed by Yukko Miyama and Tadayo Shinmakin
Featuring performances by the FILMharmonic Orchestra Prague
New York - August 24th, 2010 - Sumthing Else Music Works, Inc., through its licensing relationship with Capcom®, proudly presents Monster Hunter™ Tri Original Soundtrack featuring the original musical score from Monster Hunter™ Tri for Wii™, the latest installment in the best-selling Japanese adventure video game series. The two-disc soundtrack album is released today to retail outlets through Sumthing Else Music Works www.sumthing.com, and will be available for digital download on Sumthing Digital www.sumthingdigital.com, Amazon MP3 and iTunes®.
Monster Hunter™ Tri Original Soundtrack features over 50 original tracks composed by Capcom in-house composers Yukko Miyama (Mega Man X 7, Mega Man X 8) and Tadayo Shinmakin (Monster Hunter Freedom Unite) who previously contributed to the series. The music reflects the game's rich heritage and diverse cultures, hybrid creatures and natural environments unique to the series. Music for the symphony was recorded with the critically acclaimed FILMharmonic Orchestra Prague in the Czech Republic.
About Monster Hunter Tri:
Monster Hunter Tri depicts a living, breathing ecosystem where humans and monsters co-exist. Players hunt fantastic beasts from a huge arsenal of weapons and armor to achieve glory and help the residents of their newly adopted village survive. One of the most strikingly beautiful titles ever developed for Wii, the hunting season allows unparalleled multiplayer gameplay both online and offline and companion adventures in arena mode.
Monster Hunter Tri sees the introduction of an expansive story mode as the role of a hunter is tasked by the Village Chief to investigate the constant earthquakes that threaten the everyday life of Moga village. A bustling and vibrant town, Moga is home to the hunter and includes a Blacksmith for forging weapons and armor, a shop where items can be purchased and an expanded farm with Felynes acting as laborers and tending the crops. Complementing the new creatures and quests that Monster Hunter Tri introduces to the series, hunters also have the benefit of new weapons and armor sets including an all new weapon class, the Switch Axe, giant bowgun and a Torch that not only illuminates the darkest caves but will fend off certain creatures as they embark on the most epic Monster Hunter™ adventure to date. For more information on the game please visit www.capcom.com/monsterhunter.
For more information on Sumthing Else Music Works and its complete catalog of video game soundtracks, please visit www.sumthing.com and www.sumthingdigital.com.
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., France, Germany, Tokyo, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.
Monster Hunter, Capcom, Mega Man, Resident Evil, and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. Wii and the Wii logo are trademarks of Nintendo. © 2006. Nintendo trademarks used under license.
About Sumthing Else Music Works, Inc.
Since its creation in the late 1990’s by the world-renowned songwriter, musician and record producer, Nile Rodgers, Sumthing Else Music Works has become the acknowledged industry leader in licensing and distributing video game soundtracks. Possessing full in-house services worldwide, from retail marketing and sales through physical and digital distribution, Sumthing is partnered with the world’s leading video game developers and publishers including BioWare, Bungie, Capcom, Crytek, Eidos, Epic, Gearbox, Microsoft, Sega, Sony Computer Entertainment and THQ. Their catalog of titles includes the best selling video game soundtrack of all time, Halo 2: Volume One, as well as award-winning and critically acclaimed titles including: Alan Wake, Halo: Legends, God of War III, Dark Void, Uncharted 2, Halo 3: ODST, Borderlands, InFamous, Resident Evil 5, Street Fighter IV, Halo Wars, Halo Trilogy, Gears of War 2, Fable II, Too Human, Brothers In Arms, Crysis, Advent Rising, Fable, Gears of War, Halo: Combat Evolved, Halo 2 Volume Two, Halo 3, Hitman: Blood Money, Hitman: Contracts, Jade Empire, Kameo: Elements of Power, Mass Effect, Red Steel, Unreal Tournament III, Freedom Fighters and many others.
Sumthing Else Music Works and Sumthing Distribution logos are copyright of their respective companies. All other names of products mentioned herein may be the trademarks of their respective owners.
Monday, August 23, 2010
Blockbuster PlayStation®3 Video Game Score to be Recorded at World Famous Abbey Road Studios
LONDON, England - 23rd August, 2010 - Following his landmark IVOR NOVELLO award-winning musical achievement for the first-person shooter video game KILLZONE® 2 on PLAYSTATION®3, Dutch-born composer JORIS DE MAN returns to provide a new original music score for the highly anticipated next installment in the blockbuster franchise, KILLZONE® 3. Internationally renowned for his epic, powerful and sweeping orchestral music, Joris de Man's rousing theatrical score for KILLZONE 3 enhances the game's Hollywood-style, action-focused narrative and propels the dramatic movie sequences and cinematic, visceral gameplay. His most ambitious compositional work yet, Joris de Man will record his symphonic music at the world-famous Abbey Road Studios. Developed by Guerrilla Games, a wholly owned subsidiary of Sony Computer Entertainment Europe, KILLZONE 3 is scheduled for release in February 2011.
"Joris is the kind of composer that keeps developing his skills and throughout the years he always manages to amaze us with new sounds, themes and direction in his music and for KILLZONE 3 he's doing exactly that again," said Mathijs de Jonge, Game Director at Guerrilla Games. "KILLZONE 3 will be the seventh title that I've worked on with Joris and it's great to see how the projects we work on keep growing both in scale as well as popularity. I think it's very important to have this kind of creative connection with the composer as it adds so much to the experience when music and game complement each other."
In May 2010, Joris de Man was presented with the inaugural award for "Best Original Video Game Score" for the KILLZONE 2 soundtrack at the 55th IVOR NOVELLO AWARDS ceremony held at the Grosvenor House Hotel, Park Lane, London. The IVORS are presented annually by the British Academy of Composers and Songwriters (BASCA) and are respected worldwide as the major platform for recognizing and rewarding Britain's songwriting and composing talents. They are the only major music award to be judged and presented by the writing community. The music of KILLZONE was also celebrated at the "JOYSTICK 3.0" concert in Sweden performed by the Malmo Symphony Orchestra. The JOYSTICK symphonic concert series currently holds the world record for a game music performance with an attendance of 17,000 at the first show in 2006. KILLZONE will be performed at the Gothenburg Symphonic Orchestra's "SCORE" concert in Sweden this November.
Composer Joris de Man commented, "Winning the Ivor this year gave me such a boost because receiving was not just recognition for my work on the score, but being awarded it in its first year meant being part of a growing appreciation of game music in general. The achievement spurred me on and has given me a new energy that I hope will be heard in the music I'm now writing for KILLZONE 3. I was thrilled to be invited again to work alongside the team at Guerrilla; they continue to push the limits of design and technology and I'm really proud to be a part of their next opus."
Following on the heels of the highly acclaimed KILLZONE 2, players will once again face the hostile Helghast army, battling overwhelming odds in the fight for human survival. KILLZONE 3 delivers the definitive cinematic sci-fi war experience with an immersive single-player campaign as well as multiplayer action in the war against the Helghast. KILLZONE 3 will be fully playable in Stereoscopic 3D, immersing you in the heart of the action. While you experience this world in incredible, High Definition, Stereoscopic 3D detail - you'll learn to fear what's around every single corner. For more information please visit http://www.killzone.com.
Killzone is a registered trademark of Sony Computer Entertainment Europe. Developed by Guerrilla. © 2010 Sony Computer Entertainment Europe. "PlayStation", and "PS" Family logo are registered trademarks and "PS3" is a trademark of Sony Computer Entertainment Inc. "SONY" and "make.believe" are trademarks of Sony Corporation.
Killzone®3 ©2010 Sony Computer Entertainment Europe. Published by Sony Computer Entertainment Europe. Developed by Guerrilla. Killzone is a registered trademark of Sony Computer Entertainment Europe. All rights reserved.
Wednesday, August 4, 2010
MUSIC COMPOSED BY PENKA KOUNEVA
List Price $15.95
Coming Friday The 13th!
Release Date: 08.13.2010
Howlin' Wolf Records is proud to present the first official film score release for Penka Kouneva, a prominent Hollywood orchestrator and rising composer for videogames, television, and film. In 2008 Jack Messitt wrote and directed MIDNIGHT MOVIE, a supernatural horror/thriller about a maniacal filmmaker who breaks the barrier between celluloid and reality to stalk attendees at a midnight screening of his black and white cult horror classic THE DARK BENEATH. To score this film Penka Kouneva was presented with the challenge of providing scores for both the vintage film and the modern film, which beautifully blend and intersect seamlessly throughout the storyline. MIDNIGHT MOVIE, premiered in 2008 at the Chicago Horror Film Festival winning "Best Feature Film." It is currently available on both Blu-ray and DVD from Bigfoot Entertainment.
Penka Kouneva has long been recognized in Hollywood for her amazing talent as the orchestrator of blockbuster scores including HOSTEL, HOSTEL PART II, TRANSFORMERS, TRANSFORMERS: REVENGE OF THE FALLEN, ANGELS AND DEMONS, as well as Tim Burton's "9." Most recently Penka worked alongside renowned film composer Steve Jablonsky to score the videogame PRINCE OF PERSIA: THE FORGOTTEN SANDS, now available for download on Amazon. In addition to a busy career as an orchestrator, Penka has also scored a number of films other than MIDNIGHT MOVIE, including CHUPACABRA TERROR, ICE SPIDERS, and most recently ROUGH HUSTLE.
The score for MIDNIGHT MOVIE is an earnest composition with gentle piano in addition to dark string tremolos, brass textures, ambient electronics with heavy percussion and ethereal voices. For the vintage film featured in the storyline, THE DARK BENEATH, thin, high violins, bassoon, synth patches, and meandering chords for suspense are employed. A newly composed accompanying suite "Darkness And Fear" as well as an expanded cue for "Bridget, Your Father Is Not Here" are bonus features.
This release is a limited edition pressing of 1000 featuring a complete score and full color inserts with vivid imagery from the film. The 16-page insert booklet includes detailed liner notes by Jack Messitt, the writer and director of MIDNIGHT MOVIE, along with notes from Penka Kouneva, the composer. This collector's limited edition packaging is lavishly designed by Luis Miguel Rojas.
For more information and to hear excerpts from select score cues please visit HOWLIN' WOLF RECORDS Website: www.howlinwolfrecords.com.
MIDNIGHT MOVIE Official Film Website: www.midnightmovie.com.
PENKA KOUNEVA Official Website: www.penkakouneva.com.
JACK MESSITT Official Website: www.silverwaterwheelpictures.com.
The names of companies and products mentioned herein are the trademarks of their respective owners.