Monday, August 24, 2009


Dead Space
and Star Trek Composer Creates Hybrid Score for Large-Scale Sci-Fi First Person Shooter Video Game

Raleigh, NC – August 24, 2009 – BAFTA award-winning composer Jason Graves ( has created an original music score for the intense first-person shooter SECTION 8 developed by TimeGate Studios. Renowned for his cinematic and prolific orchestral music on video games such as Dead Space and the Star Trek franchise, Graves delivers a powerful and anthemic score for SECTION 8 featuring vintage synth and guitar elements blended with orchestra to portray the futuristic, sci-fi setting of the game. SECTION 8 is being released by SouthPeak Games for Xbox 360 and PC on September 1st, 2009.

"SECTION 8 was a great opportunity to combine my three musical passions: orchestra, electronics/synths and guitars," said composer Jason Graves. "It was so much fun playing guitar and tweaking my analog synths. I treated them as additional members of the orchestra, sometimes taking the spotlight and other times adding textural background."

SECTION 8 gives players unprecedented strategic control over the battlefield, employing tactical assets and on-demand vehicle deliveries to dynamically alter the flow of combat. Set at the crossroads of a growing insurrection among its colonies, Earth dispatches the elite 8th Armored Infantry to turn the tide. Utilizing advanced powered armor suits, these brave volunteers are the only ones crazy enough to smash through enemy defenses and drop directly into the battlefield from 15,000 feet, earning them the nickname “Section 8.”

"The music focuses on the two primary locations of the game," added Graves. "One is more orchestral in nature and the other has a hybrid rock edge to it. TimeGate gave me a lot of freedom to try different things - it was refreshing to experiment with such a diverse sound palette."

For more information about the game please visit

About Jason Graves
Jason Graves creates award-winning music for film, television and video games. He has scored more than 150 commercials, 90 television shows, movie trailers, and feature films, conducting orchestras at Capitol Records, Paramount Pictures, Skywalker Sound, Seattle and Salt Lake City. His music has been awarded three Telly's, an Addy, nine Silver Reels, a Gold Case Award, and a Cable A.C.E. Award. Jason's music for video games has been honored by the British Academy of Film and Television Arts (BAFTA) and received three Academy of Interactive Arts and Sciences Award (AIAS) nominations, winning "Outstanding Achievement in Audio" for DEAD SPACE. He has received seventeen G.A.N.G. nominations and four wins, including "Audio of the Year" for DEAD SPACE, "Best Original Theme" nominations for STAR TREK: LEGACY and BLAZING ANGELS 2, "Music of the Year" nominations for DEAD SPACE and KING ARTHUR and "Soundtrack of the Year" for THE HOBBIT. For more information visit

About TimeGate Studios
TimeGate Studios is a world-class game development studio that boasts a record of huge success since its founding in 1998. Headquartered in Sugar Land, TX, TimeGate has released seven award-winning products; three of which are based on TimeGate-owned intellectual properties. In addition to its Section 8 development efforts, TimeGate is currently creating several new original properties that have yet to be announced for next-generation platforms. For more information please visit

About SouthPeak Games
SouthPeak Interactive Corporation develops and publishes interactive entertainment software for all current hardware platforms including: PLAYSTATION®3 computer entertainment system, PSP® (PlayStation® Portable) system, PlayStation®2 computer entertainment system, Xbox 360® videogame and entertainment system from Microsoft, Wii™, Nintendo DS™ and PC. SouthPeak's games cover all major genres including action/adventure, role playing, racing, puzzle strategy, fighting and combat. SouthPeak's products are sold in retail outlets in North America, Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia, and has offices in Grapevine, Texas and Leicester, England.

For a comprehensive investor relations portal complete with fact sheets, presentations, interviews and video (when available), please navigate to:

For additional information, please visit SouthPeak’s corporate website:

Tuesday, August 11, 2009


Live World Premiere of the Sweeping Symphonic Themes from the Award-Winning Video Game Series Composed by Inon Zur

Los Angeles - August 11th, 2009 - Inon Zur's majestic and emotionally charged orchestral music from Ubisoft's Prince of Persia® video games will be performed in front of a live audience for the first time as part of the "A Night in Fantasia 2009" spectacular. Recognized around the globe as the most popular brand of video game and anime symphony concerts, "A Night in Fantasia 2009" will be held at the Sydney Entertainment Centre, Australia, on Saturday, September 26, 2009. Tickets are now available via Ticketmaster

Award-winning composer Inon Zur ( created a compelling and epic original score for the latest Prince of Persia® video game, including the sweeping themes which feature a cinematic orchestral style blended with eastern ethnic instrumentation.

Zur will be a special guest conducting the full symphony orchestra, accompanied by visuals from the games on the big screen, as well as speaking to the audience about his music for Prince of Persia® and signing autographs during a meet-and-greet.

The concert will be recorded and released on CD in the weeks following "A Night in Fantasia 2009." A special CD with a 'behind the scenes' DVD will be released in limited editions. Packages are available for pre-order via the Eminence website,

"Fans will be blown away by the musical extravaganza of 'A Night in Fantasia 2009'," said Hiroaki Yura, Founder and Director of Eminence Artists. "We're taking 'A Night in Fantasia' to a whole new level with this concert - we're going to raise the roof!"

About Prince of Persia®
Set in a land rooted in ancient Persian mythology, the warrior Prince finds himself caught in an epic battle between the primal forces of light and darkness that pits the God of Light, Ormazd, against his brother, Ahriman, the destructive God of Darkness. After witnessing the destruction of the legendary Tree of Life - an act which unleashes Ahriman's corrupted darkness onto the land - the Prince and his deadly companion, Elika, embark on a journey to heal the world from the evil Corruption and defeat Ahriman once and for all.

For more information about Prince of Persia®, please visit

About Ubisoft®
Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft is present in 28 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2008-09 fiscal year Ubisoft generated sales of €1.058 billion. To learn more, please visit

© 2008 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft,, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia is a trademark of Jordan Mechner in the U.S. and/or other countries used under license by Ubisoft Entertainment.